102.4 million wearable devices were sold in 2016, a 25% increase over the year before. As consumers start to adapt to wearable devices, there will be an increase in the range of devices available to consumers. Smartwatches are among the most popular options in wearable tech.
The wearable tech boom has mainly been fueled by devices for fitness, such as wearable gadgets that monitor your heart rate or track your exercise. These gadgets have been successful because they are helpful to the user and easy to integrate into everyday life. According to IDC, the market’s growth will be fueled almost exclusively by smartwatches and wrist-worn fitness trackers. Having tech on your wrist, the smartwatch allows for precise data to be collected about the user.
Wearable tech is also evolving to help solve some of healthcare’s biggest problems. Healthcare providers can collect data from patients, as well as use wearable tech to keep doctors connected to co-workers and data without the hassle of a pager or phone system. There have also been a number of advancements in the healthcare sector such as introducing hearables, or wireless computing earpieces, and brainwave-reading technology.
While smartwatches and fitness trackers continue to dominate the wearable tech space, smart eyeglasses are on the horizon. By 2020, its estimated smart eyewear will account for 40% of total revenue of the wearables market. Let Glass is a new brand of smart eyewear that features audio entertainment, telephone communication, and voice interaction. It supports Amazon Alexa, Apple Siri, and Google Now, and allows users to control their smartphones with the glasses. Tapping the legs of the glasses activate remote control functions, and voice commands handle everything else.
Fitbit, Alexa, Google home and Apple Watch 3 have taken off this year, and more people are increasingly using them as part of their everyday lives. As wearable tech becomes more prevalent, more new types of tech will become available, in different ranges, for different body parts and needs.